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BFI Special Presentation: The Caves of ZZT





Tag: ZZT , Caves , ASCII , Tim , Sweeney

Will & Grace-the finale clThe dark begin's -Der Film
WARNING: Sound cuts off at around 46:10...but not without becoming INCREDIBLY LOUD. Prepare yourself.A follow-up of a follow-up. I get to do another 40+ rooms.All I know about this is that it involves lots of torches. And there's some insane puzzles at the end....Sounds fun.FULLSCREEN. FOR GREAT JUSTICE.PLACES OF INTEREST:Cave II (Red Cave with Tigers): I surely did get an enjoyable start. -_- It's either this or Twisty Cave.Forest N: This sorely reminded me of the Whirlpool. But it was easier. Thank god. And I had plenty of ammo to use. Yeah, that was a problem.Key Puzzle: I dunno about you, but I always fumble around when it comes to these damned Key Puzzles. It certainly was difficult to figure out what I was supposed to do.Walkway 1, 2, 3: Waste of space D:. Only thing good about this is the ammo it gives me.Pac-Man: Pac-Man, yep. As I said, you cannot shoot. So use Energizers wisely. Me, I'm an expert Pac-Man player, and if the whole place was dotted with gems, I probably wouldn't mind anyway.Sucker: Simple puzzle, unlike Key Puzzle. Which is disappointing.Twisty Cave (The Blue Cave): It's the return of Tigers and Ricochets. Good news is there's hearts which gives you 10 health. I would say only do this first if you are a pro and have plenty of ammo (just to be sure) because it's easy to shoot yourself here.House of Mirrors: I love hitting my face against mirrors. Really though, it was somewhat interesting. I did not like the gun at the end though.Hell (First area consisting of 6 boards): ....Bloody hell. Literally. I specificly hate the fact that there was just a big blob of centipede heads for me to get raped by.When I got the 5 keys I got to face some sort of thing that was invisible. This would've been total hell, if I didn't accidently stopped it from disappearing. XD How moronic. Sweeney needs to learn to script better.River Styx: ...I dislike the idea of this board...I really do.Devil's Quarters: I did not like the fact that I had to kill ALL the monsters....waste of time.Also, I didn't think I got the last key. I did though. -_-Engineer Required:....Hoo boy where do I start? This puzzle will tear your mind out. Manuver those boxes carefully, and keep track of everything. Because those guns will rape you.If you can't cover all the guns. Now is a good time to use your health to absorb hits and save boxes. Gutsy, yes, but if you're quick enough. You should only take A hit. This is of course, needing health, so if you don't have much to spare...well sucks to be you.Also, the guns stop firing for a brief moment and give you a gap just enough that you can slip by.Good luck on this board, it will cause great agony.Almost there: Squishing them doesn't give you points. So if you're aiming for score. You better keep your health intact.End Game: I'm THERE!!!!....What's THERE?
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WARNING: Sound cuts off at around 46:10...but not without becoming INCREDIBLY LOUD. Prepare yourself.A follow-up of a follow-up. I get to do another 40+ rooms.All I know about this is that it involves lots of torches. And there's some insane puzzles at the end....Sounds fun.FULLSCREEN. FOR GREAT JUSTICE.PLACES OF INTEREST:Cave II (Red Cave with Tigers): I surely did get an enjoyable start. -_- It's either this or Twisty Cave.Forest N: This sorely reminded me of the Whirlpool. But it was easier. Thank god. And I had plenty of ammo to use. Yeah, that was a problem.Key Puzzle: I dunno about you, but I always fumble around when it comes to these damned Key Puzzles. It certainly was difficult to figure out what I was supposed to do.Walkway 1, 2, 3: Waste of space D:. Only thing good about this is the ammo it gives me.Pac-Man: Pac-Man, yep. As I said, you cannot shoot. So use Energizers wisely. Me, I'm an expert Pac-Man player, and if the whole place was dotted with gems, I probably wouldn't mind anyway.Sucker: Simple puzzle, unlike Key Puzzle. Which is disappointing.Twisty Cave (The Blue Cave): It's the return of Tigers and Ricochets. Good news is there's hearts which gives you 10 health. I would say only do this first if you are a pro and have plenty of ammo (just to be sure) because it's easy to shoot yourself here.House of Mirrors: I love hitting my face against mirrors. Really though, it was somewhat interesting. I did not like the gun at the end though.Hell (First area consisting of 6 boards): ....Bloody hell. Literally. I specificly hate the fact that there was just a big blob of centipede heads for me to get raped by.When I got the 5 keys I got to face some sort of thing that was invisible. This would've been total hell, if I didn't accidently stopped it from disappearing. XD How moronic. Sweeney needs to learn to script better.River Styx: ...I dislike the idea of this board...I really do.Devil's Quarters: I did not like the fact that I had to kill ALL the monsters....waste of time.Also, I didn't think I got the last key. I did though. -_-Engineer Required:....Hoo boy where do I start? This puzzle will tear your mind out. Manuver those boxes carefully, and keep track of everything. Because those guns will rape you.If you can't cover all the guns. Now is a good time to use your health to absorb hits and save boxes. Gutsy, yes, but if you're quick enough. You should only take A hit. This is of course, needing health, so if you don't have much to spare...well sucks to be you.Also, the guns stop firing for a brief moment and give you a gap just enough that you can slip by.Good luck on this board, it will cause great agony.Almost there: Squishing them doesn't give you points. So if you're aiming for score. You better keep your health intact.End Game: I'm THERE!!!!....What's THERE?

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